Payout
Уровень: 0 / 10
Емкость модуля: ?
Level 0: When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 25s)
Level 1: When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 24s)
Level 2: When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 23s)
Level 3: When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 22s)
Level 4: When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 21s)
Level 5: When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 20s)
Level 6: When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 19s)
Level 7: When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 18s)
Level 8: When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 17s)
Level 9: When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 16s)
Level 10: When landing a Firearm Weak Point Attack, rounds are not consumed for 3s (Cooldown 15s)
Похожие Модули на Payout
Toxic Enhancement
Rutile
Glacial Cloud
Azure
Supply Firearm Enhancer
Malachite
Reload insight
Azure
Refrigerate Gunbarrel
Azure
Expand Weapon Charge
Azure
Insight Stabilizer
Rutile
Chill Enhancement
Azure
Sensory Dep (MP)
Azure
Conditional Recharge
Azure
Toxic Gunbarrel
Rutile
Electric Master
Yellow