Supercooled Kuiper Round

Уровень: 0 / 10

Емкость модуля: ?
Level 0: Equipping a Unique Weapon decreases Additional Firearm ATK and Fire Rate, but increases Weak Point Damage and successfully attacking a Weak Point recovers Shield instead of MP. The increase in Weak Point Damage decreases when firing a Unique Weapon, but increases again on a successful Weak Point attack.
Level 1: Equipping a Unique Weapon decreases Additional Firearm ATK and Fire Rate, but increases Weak Point Damage and successfully attacking a Weak Point recovers Shield instead of MP. The increase in Weak Point Damage decreases when firing a Unique Weapon, but increases again on a successful Weak Point attack.
Level 2: Equipping a Unique Weapon decreases Additional Firearm ATK and Fire Rate, but increases Weak Point Damage and successfully attacking a Weak Point recovers Shield instead of MP. The increase in Weak Point Damage decreases when firing a Unique Weapon, but increases again on a successful Weak Point attack.
Level 3: Equipping a Unique Weapon decreases Additional Firearm ATK and Fire Rate, but increases Weak Point Damage and successfully attacking a Weak Point recovers Shield instead of MP. The increase in Weak Point Damage decreases when firing a Unique Weapon, but increases again on a successful Weak Point attack.
Level 4: Equipping a Unique Weapon decreases Additional Firearm ATK and Fire Rate, but increases Weak Point Damage and successfully attacking a Weak Point recovers Shield instead of MP. The increase in Weak Point Damage decreases when firing a Unique Weapon, but increases again on a successful Weak Point attack.
Level 5: Equipping a Unique Weapon decreases Additional Firearm ATK and Fire Rate, but increases Weak Point Damage and successfully attacking a Weak Point recovers Shield instead of MP. The increase in Weak Point Damage decreases when firing a Unique Weapon, but increases again on a successful Weak Point attack.
Level 6: Equipping a Unique Weapon decreases Additional Firearm ATK and Fire Rate, but increases Weak Point Damage and successfully attacking a Weak Point recovers Shield instead of MP. The increase in Weak Point Damage decreases when firing a Unique Weapon, but increases again on a successful Weak Point attack.
Level 7: Equipping a Unique Weapon decreases Additional Firearm ATK and Fire Rate, but increases Weak Point Damage and successfully attacking a Weak Point recovers Shield instead of MP. The increase in Weak Point Damage decreases when firing a Unique Weapon, but increases again on a successful Weak Point attack.
Level 8: Equipping a Unique Weapon decreases Additional Firearm ATK and Fire Rate, but increases Weak Point Damage and successfully attacking a Weak Point recovers Shield instead of MP. The increase in Weak Point Damage decreases when firing a Unique Weapon, but increases again on a successful Weak Point attack.
Level 9: Equipping a Unique Weapon decreases Additional Firearm ATK and Fire Rate, but increases Weak Point Damage and successfully attacking a Weak Point recovers Shield instead of MP. The increase in Weak Point Damage decreases when firing a Unique Weapon, but increases again on a successful Weak Point attack.
Level 10: Equipping a Unique Weapon decreases Additional Firearm ATK and Fire Rate, but increases Weak Point Damage and successfully attacking a Weak Point recovers Shield instead of MP. The increase in Weak Point Damage decreases when firing a Unique Weapon, but increases again on a successful Weak Point attack.